Learn to gamify your training.
Does this sound familiar?
“I’d love to gamify my training, but…”
- I wouldn’t know where to start.
- Who has that kind of budget?
- It requires technical geniuses, artistic wizards, or both.
- I’m always on tight deadlines.
- I want to use my existing tools, not learn a whole new suite.
- I’m not creative.
- The learning curve is too steep.
- It’s complicated.
If this sounds familiar, don’t worry, you’re not alone. We’ve all felt a little overwhelmed when seeing some gamified training demos. The truth is that gamification is highly accessible, no matter what tools you use or what your skill level is.
Fundamentals of Gamification
A course for instructional designers, training professionals and educators.
Step by step process
Rewards systems, skill building, interface design, psychology of motivation, replayability… where do we start? At step one, that’s where.
The course will take you through the entire process from content mapping to the finishing, polishing touches on presentation.
This course will fill your design toolbox with tried-and-true motivational mechanics that are proven to be effective. And you’ll learn exactly when to use each one for optimal results in any training situation.
That means no more guesswork – you’ll design with confidence.
Game mechanics must serve your course’s learning objectives, not the other way around. Results are the name of the game.
Focus on methods and techniques that smooth the learner’s journey toward acquiring knowledge and building skill, not gimmicky mechanics.
Any course, any tool
No special tools needed! Whether you’re making e-learning or instructor-led training in a classroom, you can apply these design techniques to motivate your learners and make your training unforgettable.
Pick the best game mechanics for your needs. Learn to identify and quickly fix dips in learner motivation or understanding.
Straight to the point
Your time is valuable, so this course aims to get you to creating gamified training programs, FAST. It focuses on actionable techniques and step-by-step processes to quickly get you designing.
You will be able to:
Pique learner curiosity about your content;
Leverage game mechanics to maximize retention of information;
Design an effective reward system that optimizes skillbuilding;
Confidently pick the best game mechanics for your audience and content;
Engage all personality types;
Apply the right tool to fix spikes in difficulty or dips in learner motivation;
Avoid mechanics that feel gimmicky;
Minimize rework and waste by applying the most effective production practices.
You’ve got this.
You too can gamify your training. Here’s why.
The nitty gritty
Hi, I’m Marie-Jo.
I’m known for my curiosity, no-nonsense attitude and passion for trivia (and dogs!).
After 10 years as a corporate trainer, I jumped into the wild world of games. As a producer working with Marvel, Disney, Sega and Ubisoft, I saw first hand how effortlessly games help players build skills, and give them memorable moments they talk about for years.
The trainer in me thought: Be memorable? Build skill? This is what training should do!
So after 10 years as a trainer and 10 more as a game maker, it was time to merge the two, and so 42 Comets was born. We have made gamified training programs in the fields of medical education, manufacturing, HR, transportation, and so on.
Throughout this journey, I have taught college-level game design and for the past 7 years I’ve been showing instructional designers how to gamify their courses. And I’ve learned something from every person I’ve taught.
Now, for the first time, Fundamentals of Gamification is available online. I can’t wait to see what you build!
Thanks for joining. Let’s do this!
”Marie-Jo knows how to captivate people and her knowledge of how the brain works relative to gaming and behaviour is incredible. If anyone can offer you a new game changer (sorry bad pun) in the field of learning it's her.E. VanderveldtStorefront Media
Fundamentals of Gamification: Course content
- Goal of gamification
- Mechanisms of action: how different game mechanics boost learning
- Fundamental ingredients of games, from tic-tac-toe to tennis to Super Mario.
- Underlying structure of games as it relates to training.
The step-by-step process of transforming your content into a training game:
- Analyzing your content to reveal the underlying game
- Designing the basic gameplay loop
- Teaching and challenge mechanics
- Building a level template
- Range of outcomes
- The win condition
- Setting and maintaining challenge
- Fostering player autonomy and building mastery
Filling your design toolbox with motivational mechanics, and learning when to use them for optimal effect.
- Intrinsic motivation vs Rewards
- Content gating
- Powerup types
- Effective badge systems
- Minigames and sidequests
- Shaping behavior through a motivational system
- Setting up a rewards system
- Reward distribution
Methods to help the user understand their goals and progress, and feel clever doing it.
- Signs and feedback
- Theme and player fantasy
More game types to best match your content and give the player an intuitive understanding of its underlying logic.
- Multiplayer game types
- Bonuses and maluses
- Leaderboards and competition
- Cooperation and other forms of connectedness
Coming November 2021
Fundamentals of Gamification
Learn to gamify your training, fast. Sign up below to get notified when enrollment starts.
Want to go beyond basics?
Check out our other courses.
In-person and online
Live workshops range from the half-day Fundamentals to a 2-day Masterclass in gamification of training for your team.
Contact us and let’s schedule a course for your team.
Launching in 2022
Explore every aspect of gamification of training with the Gamification Masterclass. It includes everything in the Fundamentals course, plus puzzle building, using storytelling, training game production, prototyping and other advanced topics.